Hussain Sulaiman Zia

CS Senior at LUMS

About Me

I’m a Software Engineer with a passion for building scalable applications and exploring emerging technologies. Currently pursuing a BS in Computer Science with a minor in Computer Engineering at LUMS, graduating June 2026.

My experience spans full-stack development using the MERN stack, microservice monitoring, workflow automation, and game development with Unity. As a Teaching Assistant, I’ve supported 500+ students across multiple core CS courses, reinforcing my commitment to knowledge sharing.

I’m driven by the intersection of software engineering and practical problem-solving, whether through building intuitive user interfaces or automating complex workflows with AI agents.

Experience

Software Engineer Intern

GoSaas, Inc.

June – August 2025

https://gosaas.com

Building scalable frontend solutions and automating business workflows

  • Built a frontend logging dashboard in Oracle Visual Builder, integrating with ORDS for real-time microservice monitoring
  • Automated workflows using AI agents (n8n, Pipedream), cutting manual effort in Slack, Gmail, and Notion integrations

Teaching Assistant

Syed Babar Ali School of Science & Engineering, LUMS

September 2024 – Present

Supporting 500+ students across three core computer science courses

  • CS 225 – Fundamentals of Computer Systems (Fall 2024, 2025)
  • CS 300 – Advanced Programming (Spring 2025, 2026)
  • EE 220 – Digital Logic Circuits (Spring 2025, 2026)
  • Led tutorials, graded assignments/quizzes, and supported course logistics

Projects

Enchanted Frames Game Development

Summer 2024

Unity-based action-adventure game

Developed a Unity-based action-adventure where players battle enemies in immersive low-poly environments and navigate a narrative-driven campaign.

Landmark 3D Reconstruction and AR Deployment

Fall 2024

3D reconstruction with augmented reality visualization

Reconstructed 3D models of landmarks using Structure from Motion and a pre-existing dataset of multi-view images. Deployed models on an Android app with ARCore for augmented reality visualization.

Parkinson Pal – HCI Design Project

Spring 2025

Mobile app for Parkinson's patient support

Prototyped a mobile app to assist Parkinson’s patients with medication tracking and motor symptom logging. Conducted user research through interviews to inform user-centered design decisions.

Education

Lahore University of Management Science

BS Computer Science (Minor: Computer Engineering)

2022 – June 2026

CGPA: 3.78

Relevant Courses: Software Engineering, Game Design and Development, Computer Vision, Machine Learning, Deep Learning, Human-Computer Interaction, Computer Architecture

Aitchison College

A-Levels

2020 – June 2022

4A*s

Technical Skills

Languages: Python • C/C++ • JavaScript/TypeScript

Frontend & Backend: MERN Stack • Oracle Visual Builder • Figma

Tools & Technologies: n8n • Unity • Git • Kaggle • Microcontrollers

Domains: Full-Stack Development • Game Development • Computer Vision • Machine Learning • Workflow Automation

Extracurricular

LUMS Students Mathematics Society – Executive Council (Events, Logistics & Administration) | September 2023 – Present

  • Planned and executed academic events; handled logistics, vendors, and coordination with university offices

LUMS Environmental Action Forum – Research & Logistics Lead | September 2022 – May 2025

  • Authored research articles/blogs on sustainability and environmental awareness initiatives

Honours & Awards: Dean’s Honour List (2023-25) • Squash Color Award (2023-24)